A List of Blogs for you, so that you can make an informed decision about which blogging platform to use.
Here at Dominican, we have talented, enthusiastic faculty who teach and advise our students. As a GSLIS graduate student, you’ll have access to a wide variety of courses, small classes and personal attention. You’ll meet a diverse group of students who will later be your colleagues in our vast network of GSLIS alumni. Please do contact us if you have a question or comment—we’d love to hear from you!
At the conclusion of this course, students will be able to: Understand Web 2.0 / 3.0 and social media; Understand the principles, concepts and ideas of participatory library service; Understand the emerging technologies and how they relate to information services; Utilize various online 2.0 tools to experience, discuss, and evaluate course concepts; Describe the role of social software tools and online communities in the library; Understand the social and cultural issues of Web 2.0 and Library 2.0. This course is part of the program leading to the Master of Library and Information Science degree at Dominican University, which has been accredited by the American Library Association (ALA) since 1962.
LIS768 Participatory Service & Emerging Technologies examines various theories of library service, the social use of information, the advent of social media, the creation of online collaboration and communities via new tools and their adoption by libraries as well as the rise of Library 2.0 thinking, a service philosophy born out of discussions of Web 2.0 and participatory library services. Students will experience an immersive learning environment via a wide range of social network tools. We will discuss the definitions of Library 2.0, examine the tools and examine what this shift means for libraries in the 21st Century. Prerequisites: LIS 701, 703, 704 and 753 or permission of instructor.
Social media refers to the means of interactions among people in which they create, share, exchange and comment contents among themselves in virtual communities and networks. Andreas Kaplan and Michael Haenlein define social media as “a group of Internet-based applications that build on the ideological and technological foundations of Web 2.0, and that allow the creation and exchange of user-generated content. Furthermore, social media employ mobile and web-based technologies to create highly interactive platforms via which individuals and communities share, co-create, discuss, and modify user-generated content. It introduces substantial and pervasive changes to communication between organizations, communities and individuals.